The Bell at Low Tide
A drowned bell rings at every low tide, and somebody always walks out after it.
A tabletop RPG on your phone
Make a hero. Say anything. An AI storyteller plays the world and everyone in it, and the dice decide what happens. Play alone with companions, or around one table with friends.
See it played
How a turn plays
Swipe through the four screens.

Pick a class and a people, say what they look like, and the game paints them. Or take a ready hero and begin at once.

Type anything in your own words, or tap a move. Tell a companion what to do, and they do it.

When the outcome is in doubt, you roll a d20 and add your skill. Rolls are made on our server, so nobody can nudge them, not even the storyteller.

The next page is written around what the dice said. Success, failure and everything between change the story for good.

Play together
Start a story and send a six-letter code, a link or a QR. Everybody sits down with a hero of their own, puts in a world idea, and votes on the one you play. Then the story moves in rounds: everybody chooses, and it all happens on one page.

Twelve classes and nine peoples, each with a portrait painted from your words. Bring up to four into a story: you play one, the others travel as companions who talk, take sides and notice how you treat them.

In a fight the foe stands behind the page and the board keeps the score: who acts when, every hero's hit points, every condition. The whole party rolls at once, and you can read exactly what each die did.

Towns have markets. Where no shop could be, in a cave or on a mountain road, a trader called Lunaria turns up with her wares on a cloth, when your gold has nowhere else to go. Buy, sell, and take what you bought into the next fight.

Every hero has moves: spells, strikes, tricks. Each time a chapter closes the party gains a level, and every hero is offered three new moves and keeps one. You choose for your companions too.

Ask for a picture of the place you are in, the moment you are living, or the face of somebody you met. Every page can be read aloud, in the voices of the people in it.

Written adventures
Fixed scenes, real choices and more than one ending, played with four ready heroes by the same rules and dice. They never use turns, and you can play them as often as you like.
A drowned bell rings at every low tide, and somebody always walks out after it.
Every nineteen years a fair comes to the crossroads, and a mother wants back what she sold it.
A dragon has woken under a copper town, and every night she says one word over its roofs: thief.
New written adventures are added over time. Every one you can play is on this shelf.
Difficulty
Easier rolls, fewer and smaller fights, and no foe strikes you while you are down.
The game as it is written. A check outside a fight is 2 easier.
Harder rolls, cleverer foes, and traps that can floor you. A bad decision costs what it actually costs.
The storyteller is an AI
We would rather say it plainly than have you find out. Choicewright is written with AI, and played by rules the AI does not control.
It is still an AI: now and then it will get a name wrong or write something odd. Everything it makes is labelled as AI, a safety check reads what it writes, and you can report any page or picture from the app. A person reads every report. (The two paintings on this page are the game's own painter at work, too.)
Plans
The Prologue is free: enough turns to see whether this is for you. No subscription, no card. The written stories are free to play, with ads.
One thing you do, and the page the storyteller writes back. Plans and packs count turns, never words or minutes. Written stories use none.
Swipe to compare the plans.
Free / once
Thirty turns to see whether this is for you.
€7.99 / month
A few pages of the story, most nights.
Recommended
€12.99 / month
A whole book, and more of it painted.
€19.99 / month
Long evenings, and most of them painted.
€59.99 / month
No counting. Play as long as the story holds you.
Fair use: no bots, scripts or shared accounts. On an extraordinary day, turns come a little slower and new pictures pause until tomorrow. Never an extra charge.
Turns only, paid once, kept until you need them. They do not expire while Choicewright runs.
| Pack | Holds | Price | For |
|---|---|---|---|
| Quire | 400 turns | €4.99 | With a plan |
| Evening Pack | 70 turns | €2.99 | Anybody |
| Journey Pack | 200 turns | €7.99 | Anybody |
| Nightcap | 5 turns | €0.29 | Anybody |
| Long Night | 10 turns | €0.49 | Anybody |
Pictures on their own, to paint whenever you like, no plan needed. They do not expire while Choicewright runs, and with a plan they are spent after its own pictures for the day.
| Pack | Holds | Price | Per picture |
|---|---|---|---|
| Sketches | 10 pictures | €1.49 | €0.15 each |
| Canvas | 30 pictures | €3.49 | €0.12 each |
| Portfolio | 75 pictures | €7.99 | €0.11 each |
| Gallery | 200 pictures | €19.99 | €0.10 each |
Free to play, with a short ad as each chapter begins, and without ads with any subscription. Played by the rules and the dice, so they never use turns.
| Story | To play | Without ads | Paid |
|---|---|---|---|
| The Bell at Low Tide | Free with ads | €0.99 | Without ads, once |
| The Fair at the Crossroads | Free with ads | €1.29 | Without ads, once |
| The Thief of Cinderfell | Free with ads | €1.49 | Without ads, once |
Prices are in euros and include VAT. The App Store or Google Play shows the price in your own currency before you pay.
Plans are monthly subscriptions that renew until you cancel. How to cancel, and refunds: Subscriptions.
A picture is counted only when a new one is painted: a place somebody has already painted costs nothing. At a shared table, the host's plan and packs pay.
Free turns
+3 turns, once per story every 24 hours. Won at a price: +1 turn.
+3 turns for a short story, +5 turns for a medium one, +8 turns for a long one. Won at a price, or very early: +1 turn. Everybody at the table gets the same.
Share your link. A friend who joins with it starts with +5 turns. When they play their first turn, +1 turn for you (up to 30 a month), and +10 turns when they first buy anything.
Earned turns go in the same place as a bought pack's, and never expire.
Questions
Starting is. The Prologue gives every new account thirty turns, once, with no subscription and no card. The written adventures are free to play with a short ad as each chapter begins. After that, the plans are monthly, and there are one-off packs.
No. The stories, pictures and voices are made by AI models run for us by DeepInfra, in the United States. The rules, the dice and your character sheet are not AI at all: they are the game, on our server.
No. We do not use your stories or chats to train AI, and our AI provider does not keep what we send it. What is sent, to whom and why is in the Privacy Policy.
Only in the written adventures, which are free: a short ad as each chapter begins. Any plan removes them, and any one story can be bought without ads for good. The stories the AI storyteller writes for you have no ads.
No. The storyteller, the dice and your saved stories live on our server, so Choicewright needs an internet connection. The good side: your stories are not lost with your phone.
No. You say what your hero does in plain words, and the game tells you when to roll and what you need. If you know the fifth edition rules you will recognise them: the rules include material from the SRD 5.2.
Yes, up to four at a table. Each of them needs the app and their own account; you send them a six-letter code or a link. The host's plan pays for the table's turns.
It is dark fantasy: battles, monsters, grief and betrayal are part of it. Some things are never allowed, and the Community Guidelines say which. A safety check reads what players and the AI write, and a person reviews every report.
Soon, on the App Store and Google Play. Until then you can join the beta.
In the app (Settings, your email, Delete account), or on the website with a code we email you. Both delete it at once.
Something else? Support answers in English or Greek.
Before launch
Choicewright is in testing on iPhone and Android. Ask to join and we will add you: tell us which phone you have and the email you use on its store, because that is how testers are invited. Testers play the same game, with the same free Prologue.
No mail app on this device? Write to [email protected] from any. Prefer to wait? The App Store and Google Play listings are coming soon, and this page will link them the day they open.